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Description
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This is a recreation of carnival night zone from sonic 3.
Since I'm not very fond of floating platforms and objects I didn't included all of them, except for those barrels.
Modeling time wasn't much, around 30-40 hours.
I had a hard time optimizing the scene. I spent ~100 hours with test renders, since there was a LOT of noise in the images.
Night scenes a lot more harder to make, and take more time to render.
Render times:
There are 8 layers in the images.
1 frame was rendered in around 4 hours for the first layer
There are a total of 73 frames ~300 hours of render time.
The other layers are mostly for fixing lighting artifacts (yes, I know there are still some)
the render time for those layers weren't that much, but still had a total of 60-100 hours.
Total render time: ~380 hours
Click here for a 3D image for nintendo 3DS
OMG A DD?
Thank you =Mikklings and ^nasakii
<< Marble Garden
Icecap >>
This is a recreation of carnival night zone from sonic 3.
Since I'm not very fond of floating platforms and objects I didn't included all of them, except for those barrels.
Modeling time wasn't much, around 30-40 hours.
I had a hard time optimizing the scene. I spent ~100 hours with test renders, since there was a LOT of noise in the images.
Night scenes a lot more harder to make, and take more time to render.
Render times:
There are 8 layers in the images.
1 frame was rendered in around 4 hours for the first layer
There are a total of 73 frames ~300 hours of render time.
The other layers are mostly for fixing lighting artifacts (yes, I know there are still some)
the render time for those layers weren't that much, but still had a total of 60-100 hours.
Total render time: ~380 hours
Click here for a 3D image for nintendo 3DS
OMG A DD?
Thank you =Mikklings and ^nasakii
<< Marble Garden
Icecap >>
Image size
1280x720px 23.67 MB
Comments582
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